﻿using System;
using System.Collections.Generic;
using System.Text;

namespace WPay.Infrastructure.Unity
{
    /// <summary>
    /// 令牌类
    /// </summary>
    public class TokenModel
    {
        public TokenModel()
        {

        }
        /// <summary>
        /// 用户Id
        /// </summary>
        public string Uid { get; set; }
        /// <summary>
        /// 用户名
        /// </summary>
        public string Uname { get; set; }
        /// <summary>
        /// 手机
        /// </summary>
        public string Phone { get; set; }
        /// <summary>
        /// 头像
        /// </summary>
        public string Icon { get; set; }
        /// <summary>
        /// 昵称
        /// </summary>
        public string UNickname { get; set; }
        /// <summary>
        /// 身份
        /// </summary>
        public string Sub { get; set; }
        /// <summary>
        /// token过期时间
        /// </summary>
        public string Expire { get; set; }
        /// <summary>
        /// 用户登录信息
        /// </summary>
        public string UserJson { get; set; }
        /// <summary>
        /// 存入时间
        /// </summary>
        public DateTime StartTime { get; set; }
        /// <summary>
        /// 请求域
        /// </summary>
        public string Origin { get; set; }
    }
}